Please use this identifier to cite or link to this item: http://repository.aaup.edu/jspui/handle/123456789/2745
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dc.contributor.authorEwais, Ahmed$AAUP$Palestinian-
dc.contributor.authorMystakidis, Stylianos$Other$Other-
dc.contributor.authorKhalilia, Walid$Other$Palestinian-
dc.contributor.authorDiab, Shadi$Other$Palestinian-
dc.contributor.authorChristopoulos, Athanasios$Other$Other-
dc.contributor.authorKhasib, Said$AAUP$Palestinian-
dc.contributor.authorYahya, Baha$Other$Palestinian-
dc.contributor.authorHatzilygeroudis, Ioannis$Other$Other-
dc.date.accessioned2024-10-21T06:16:07Z-
dc.date.available2024-10-21T06:16:07Z-
dc.date.issued2024-08-25-
dc.identifier.issnhttps://www.mdpi.com/2076-3417/14/17/7513-
dc.identifier.urihttp://repository.aaup.edu/jspui/handle/123456789/2745-
dc.description.abstractMolecular biology is a complex, abstract, subject that can be challenging for higher education students to comprehend. The current manuscript describes the design, implementation, and evaluation of two immersive VR simulations of a DNA lab and a crime scene investigation (CSI) for a forensic molecular biology course in the context of the “TESLA” Erasmus+ project. It illustrates the instructional design and technical aspects of the VR simulations’ development. The experimental study employed a comparative quantitative research design. The guiding research questions examined how instructional modalities (online vs. face-to-face) affect learners’ perceptions of VR-based training in higher education and the key factors influencing learners’ intention for their adoption. Forty-six (n = 46) undergraduate students completed a 17-item questionnaire, which served as the main data collection instrument. Results demonstrate that both online and face-to-face VR-based instruction can effectively convey core concepts, thus challenging the traditional notion that face-to-face interaction is inherently superior. Its implications underscore the potential of VR simulations to supplement or even substitute traditional teaching methods, particularly for complex science subjects.en_US
dc.language.isoen_USen_US
dc.subjectvirtual worldsen_US
dc.subjectcomparative studyen_US
dc.subjecthigher educationen_US
dc.subjectscience educationen_US
dc.subjectmolecular biologyen_US
dc.subjectdigital educationen_US
dc.subjectvirtual realityen_US
dc.subjectdistance educationen_US
dc.subjectonline learningen_US
dc.titleVirtual Reality Immersive Simulations for a Forensic Molecular Biology Course—A Quantitative Comparative Studyen_US
dc.typeArticleen_US
Appears in Collections:Faculty & Staff Scientific Research publications

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